The challenge was only made greater by the fact that it would be the first game from a brand-new studio, Eidos Montreal, founded in 2007. The first vertical slice the team created - a proof-of-concept demo meant to highlight key features - was “awful” in his opinion. “It showed promise,” he says, “but it was terrible.” It had many of the elements that made it into the final product, but they weren’t gelling, so it wasn’t fun to play. The team spent the next five months building a new version, figuring out how all of the game’s different systems - stealth, action, story, etc. When they showed the new demo to players, the positive feedback was immediate. “At that moment we knew we had the recipe,” he says. Human Revolution went on to be both a commercial and critical hit in 2011 its uniquely stylish take on cyberpunk, combined with wide-open gameplay that let you approach problems in different ways, made it a game that felt like a proper successor to the beloved original. But it was also something new and distinct, with a flavor that was its own. The team is now working on a sequel, Deus Ex: Mankind Divided, due to launch next year. “For the first game, we were lucky to be a little bit naive,” Dugas explains.”This time around, since we know what it takes, what you need is courage. Mankind Divided takes place two years after Human Revolution (which itself was a prequel, set 25 years before the original Deus Ex). It once again stars augmented protagonist Adam Jensen, but much has changed in the time between the two games. At the end of Human Revolution, augmented humans - people with technological add ons that can often make them seem superhuman - went haywire, resulting in a massacre that left the rest of the population weary of the dangers of human augmentation. Human Revolution was set during a period described as the "cyber renaissance," a time when humanity was just realizing the possibilities of this burgeoning technology. Mankind Divided, meanwhile, is more like going back to the Dark Ages augmented humans now live like outcasts, shuttered into ghettos away from the rest of society.
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